The game's community: servers with a rulebook, leagues and events, guides to go faster and a shop made for the people who race here.
Assetto Corsa EVO gives you the car and the track. What was missing was the place: servers with an owner, incidents reviewed on replay, familiar people on the other side of the wheel, and somewhere to read about getting better. That's what we're building.

Closed entry list, grid set by qualifying, and lights out. Nobody joins mid-session or rejoins facing the wrong way.

The server is always up. Jump in for ten minutes or stay all afternoon, and subscribers pick the track of the week.
Three ways to be part of it. They're independent: take one, two or all three.
01 · Subscription
Open practice and quick races at any hour, with a weekly rotation voted by members.
See details →
02 · One-off
A calendar, points standings with drop scores, stewards reviewing replays and a prize for the podium.
See calendar →
03 · Special
Six hours on the 24H layout with teams of 2-3 drivers, pit stops with driver swaps and a day–night cycle.
See the event →
Besides ours, here you'll find servers, leagues and events posted by other drivers, each with its own link to join. And if you're the one running a server, you can list it.
Guide
How to break the 20.8 km into chunks, where the time really goes and the five sections that decide the lap.
Read →
Setups
What each click does, how it shows up at the rear axle and why the same value doesn't work at two tracks.
Read →
Hardware
From gamepad to direct drive: what each step actually buys you and where it stops mattering.
Read →Every layout is in Assetto Corsa EVO. Subscribers vote which one goes in each week, and it's announced in advance so you can practise.
With an account you vote for the track of the week, sign up for events and list your own in the directory.