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Your first
online race

Nobody is born knowing the procedure. This is what happens, in order, from joining the server to taking the flag.

Guides 9 August 2026 8 min read By the assettocorsaevo.es team
Preparation

Before you join

Five minutes of preparation saves you half the problems:

Structure

How a race is structured

An organised race almost always has three phases:

  1. Free practice. Track open, come and go as you like. This is where you test the car and dial in the setup.
  2. Qualifying. A flying lap against the clock; your time sets your grid slot. Unwritten rule: if you're on a slow lap and someone is on a fast one, move aside and give them room. It's expected of you, and you'll be asked to do it.
  3. The race. Formation, start and however many laps are scheduled.

In an open session like our 24/7 there's no qualifying and no grid: you go straight out on track. That's why it's the best place to start.

Pit lane

The pit lane without drama

The pit lane has three rules that get broken constantly:

And on the way in: signal by lifting a little early and move to the pit side of the track in good time. Braking hard on the racing line to make the entry causes accidents.

The start

The start, where it all goes wrong

Most incidents in an online race happen in the first thirty seconds. How not to be part of them:

Formation lap

Keep your distance to the car ahead, don't overtake and don't weave aggressively. Warm tyres and brakes with gentle bursts and short stops, without leaving your position.

Rolling start

You form up in two lines, at a constant speed, and nobody accelerates until the lights go out or the organiser gives the signal. Passing before the line is a penalty. Stay in your column: the other one isn't yours.

Standing start

Gear engaged, clutch ready, revs where the car has traction. On the signal, release progressively. A long wheelspin doesn't give you a start — it takes it away.

Turn one

One rule: leave a car's width. There's nothing to gain. Positions taken at turn one come back on their own within three laps if you have the pace, and they're gone for good if you end up in the gravel.

Signals

Flags: what they actually mean

FlagMeaningWhat you do
YellowDanger in that sector: stopped car, accident or debrisLift, no overtaking until you're past
Double yellowTrack partly or fully blockedSlow down properly and be ready to avoid or stop
BlueA faster car is about to lap youHold your line and lift on the straight to let them by
WhiteSlow vehicle on trackAttention: it may be entering or leaving the pits
GreenEnd of the danger zoneYou can race again
BlackA penalty or disqualification for youPit or comply as instructed
ChequeredEnd of raceLift, don't brake hard and return to the pits off-line

Blue causes the most confusion. It doesn't mean "get off into the grass": it means hold your line, be predictable and lift a little at the sensible place. The car lapping you is the one who has to execute the pass.

Summary

The three rules that prevent almost everything

  1. Be predictable. Same braking point, same line. A slow, consistent driver bothers nobody.
  2. Check your mirrors before you move. It sounds obvious and it's the cause of 60% of contact.
  3. When in doubt, lift. No position is worth someone else's race.

With that you can enter any race. Everything else — pace, setup, strategy — you learn by racing. If you want something with a real rulebook and stewards, there's the league, and if you'd rather ease in without pressure, the 24/7 is always open.

When you're ready to start fighting for places, read how to overtake without wrecking the race.

Questions

Frequently asked

What if I'm much slower than everyone else?

It doesn't matter, as long as you're predictable. Hold your line, don't jink out of the way and lift a little on the straight when they catch you. A slow, predictable driver isn't a problem; a fast, unpredictable one is.

Do I have to make a pit stop?

Only if that race's rules require it. In short races, usually not. When a stop is mandatory it's announced beforehand, along with the window of laps you can take it in.

What do I do if I go off?

Stop if you can, check your mirrors and rejoin slowly and parallel to the track, never across it. If you're in a blind spot, wait. Rejoining sideways in front of someone is the quickest way to ruin two races.

Do I need a microphone?

No. In our races voice chat is optional and never a requirement to take part.

Keep reading

Other articles

Start with a quiet session

Before a race with a grid, do a few laps on the 24/7. It's open and there's nothing on the line.

See the servers