Reality and the sim
From the real circuit to Assetto Corsa EVO
Un circuito nuevo, escaneado desde el principio
COTA was built in 2012, in the middle of the laser-scanning era, so very precise survey data has existed since day one. In Assetto Corsa EVO that means the exact gradient on the climb to turn 1, which is where the circuit stakes its personality.
It also captures a real problem with the track: ground settlement has produced sunken sections that have been repaired over the years. The game reproducing those bumps changes the setup you should run.
What carries over well
The braking references at turns 1 and 12, the two that matter and both perfectly signposted. And the technique through the esses, which is purely geometric and works identically in both worlds.
COTA is also heavily used for driving schools, precisely because it's wide and safe, and sim preparation transfers well.
What doesn't carry over
The heat. Austin in summer comfortably passes 35 degrees, and that affects the driver, the tyres and the cooling in a way that doesn't exist at home. Many races here are decided by heat management.
And the scale. The climb to turn 1 is about an 11% gradient, and seeing it in person is considerably more striking than on screen.
Visitar Austin
COTA is a modern complex with a museum, an observation tower and a concert amphitheatre. It runs track days, driving schools and experiences in its own cars all year.
The big date is the United States Grand Prix in autumn, which combines racing and concerts and fills the city. It also hosts MotoGP and IMSA. [Confirm dates and tickets on the circuit's official website.]